Abbey corridor #1

Abbey corridor #1


Corridor with visible garden and church
Highly detailed scene using a lot of microdisplacement. My PC doesn't have enough memory to render it and I optimized it as best as I can. The memory usage is about 10GB.

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Profile Janus
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Message 15149 - Posted: 22 May 2017, 17:56:40 UTC
Last modified: 22 May 2017, 17:59:25 UTC

This session seems to be clocking in at around 28.8GB of RAM or so without the Blender UI, so it may be a bit slow because it will run on only a very limited number of hosts.

At the moment this is also very close to the limit of what we will even try to render. Hopefully within less than a year we will be able to update the scene checks etc. to more easily support very large sessions up to around 32GB of RAM.

Profile ChameleonScales
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Message 15150 - Posted: 23 May 2017, 5:49:01 UTC - in response to Message 15149.
Last modified: 23 May 2017, 5:49:27 UTC

That's strange because I started the render locally and it went up to 11GB before path tracing, did I miss something about how to determine the memory usage ?

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